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Nvidia driver replace 511.23 provides SSRTGI ray tracing to lots of of video games

Final Up to date:

As beforehand reported, the most recent Nvidia Driver replace 511.23 provides oodles of help for options comparable to DLDSR and SSRTGI on a {hardware} stage, and it’s lastly right here, which means that you may now obtain the most recent driver so as to get extra out of your GPU for completely free. There’s an even bigger story in right here concerning the Marty McFly shaders that Pascal Glitcher labored on being included on this newest Nvidia driver replace, which means that you may add one thing title Display screen Area Ray Traced World Illumination (SSRTGI) in lots of of titles which are at present supported by Nvidia GeForce Expertise by way of the usage of Nvidia Freestyle.

SSRTGI involves Nvidia Freestyle

SSRTGI is a giant deal, because it was beforehand paywalled behind Pascal Glitcher’s Patreon account. Nonetheless, its software is helpful past measure. Generally used within the ReShade software, the place you’ll be able to tune the look in lots of of video games, SSRTGI provides in rudimentary ray tracing help to lots of of video games that in any other case would have missed out on this leading edge function. The way it works is that it seems to be on the pixels being rendered in your display screen, and appears so as to add ray traced illumination to sources that it deems to be mild and shadow, primarily including in additional fancy and slick visuals in video games. The place this falters is that it’ll by no means actually look nearly as good as one thing which may have native ray tracing help, so your mileage could range with precise purposes to this course of. This function isn’t new, however we may even see it getting used extra broadly now it doesn’t should be injected by way of ReShade or different purposes. This function will work with virtually any RTX graphics card, however your framerate goes to take a success.

DLDSR makes outdated video games look even sharper

DSR (Dynamic Tremendous Decision) is nothing new and has been on Nvidia GPUs for some time now, however this time round this function is additional enhanced on a driver stage by way of AI. Now, DLDSR can see you reaching near-native stage efficiency whereas supersampling your recreation, and downscaling the picture whereas having outcomes that look corresponding to in case you might need rendered it at 4 occasions the decision natively. This course of depends on the usage of Tensor Cores to realize and implies that this function is barely enabled on RTX graphics playing cards. That is making Nvidia’s funding into AI even stronger and implies that you even have options that go properly past merely what’s included on the spec sheet.

God of Warfare, RTX 3080 12GB help & extra

This driver replace additionally provides help for video games comparable to Sony Santa Monica’s AAA hit God of Warfare, which releases on PC right now. Nvidia has pulled out all the stops, which means that it is possible for you to to utilize options comparable to DLSS, Nvidia reflex, and extra. Along with that is help for Nvidia’s model new RTX 3080 12GB GPU, which seems to be to have a minor spec bump along with barely extra VRAM for further efficiency in essentially the most demanding video games.

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