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Sony has huge plans to enhance ray tracing on PS5



Ray tracing is an ace within the gap for next-gen video games consoles, however Sony isn’t about to relaxation on its laurels with one of many PS5 console’s most spectacular graphical options.

Sony has been granted a patent for accelerated ray tracing, which can take away some strain from the graphics chip, whereas lowering the rendering time on shaded visuals. When you’re unfamiliar, ray tracing gives a extra life like copy of the best way mild behaves when it comes to reflections and shadows in video video games.

This patent in query may finally permit the ray tracing to be switched on with out compromising body price and high decision, and allow extra high PS5 video games to utilise the standout function all through the sport.

The patent (through The Gamer), awarded to PS5 architect Mark Cerny is known as “System and Technique For Accelerated Ray Tracing and System And Technique For Accelerated Ray Tracing With Asynchronous Operation And Ray Transformation.” It means that the burden at present dealt with by the GPU could possibly be offset by devoted ray tracing unit (RTU) {hardware}, thus rushing issues up.

In usually obtrusive language, the patent explains: “The RTU implements traversal logic to traverse the acceleration construction together with transformation of rays as wanted to account for variations in coordinate area between ranges, stack administration, and different duties to alleviate burden on the shader, speaking intersections to the shader which then calculates whether or not the intersection hit a clear or opaque portion of the article intersected.

“Thus, a number of processing cores throughout the GPU carry out accelerated ray tracing by offloading elements of processing to the RTU, which traverses the acceleration construction inside which the 3D atmosphere is represented.”

Whether or not this may require a slight redesign of the PS5’s {hardware} in an effort to obtain the objectives of the patent stays to be seen. It might be that we see this patent dropped at life if and when Sony decides to launch a PS5 Professional within the years to return.



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